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	<title>Comments for Playable Character</title>
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	<link>http://playablecharacter.com</link>
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	<lastBuildDate>Tue, 11 Oct 2011 22:31:09 +0000</lastBuildDate>
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		<title>Comment on 006: Developing Expectations by This Week In Video clip Gaming Criticism: From GoW3 Genocide To Cow Clicker &#124; Average Joe Gamers</title>
		<link>http://playablecharacter.com/2011/07/27/006-developing-expectations/#comment-87</link>
		<dc:creator>This Week In Video clip Gaming Criticism: From GoW3 Genocide To Cow Clicker &#124; Average Joe Gamers</dc:creator>
		<pubDate>Tue, 11 Oct 2011 22:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=307#comment-87</guid>
		<description>[...] podcast just lately finished up its initial period, so why not consider a look back again at episode 6&#8242;s job interview with Ian Bogost in which he talks about the Cow Clicker journey with a lot of coronary heart and sensation. This is [...]</description>
		<content:encoded><![CDATA[<p>[...] podcast just lately finished up its initial period, so why not consider a look back again at episode 6&#8242;s job interview with Ian Bogost in which he talks about the Cow Clicker journey with a lot of coronary heart and sensation. This is [...]</p>
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		<title>Comment on 005: The National Pinball Museum by Bonus 001: The Longevity of Pinball</title>
		<link>http://playablecharacter.com/2011/07/14/005-the-national-pinball-museum/#comment-83</link>
		<dc:creator>Bonus 001: The Longevity of Pinball</dc:creator>
		<pubDate>Wed, 05 Oct 2011 20:10:06 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=290#comment-83</guid>
		<description>[...] this episode: We offer up some extra footage from our visit to the National Pinball Museum. David Silverman discusses the longevity of the pinball industry in spite of some of the hardships [...]</description>
		<content:encoded><![CDATA[<p>[...] this episode: We offer up some extra footage from our visit to the National Pinball Museum. David Silverman discusses the longevity of the pinball industry in spite of some of the hardships [...]</p>
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		<title>Comment on 006: Developing Expectations by Falling Back in Love with Fallout &#171; ludic logos</title>
		<link>http://playablecharacter.com/2011/07/27/006-developing-expectations/#comment-77</link>
		<dc:creator>Falling Back in Love with Fallout &#171; ludic logos</dc:creator>
		<pubDate>Sun, 18 Sep 2011 21:40:09 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=307#comment-77</guid>
		<description>[...] progresses. Check back to his site for progress. FO3 Wanderer&#8217;s Edition by FWE Team Chris Avellone on Fallout and the way gamers play @ PlayableCharacter.com The G.E.C.K. download and tutorial @ bethsoft.com Share [...]</description>
		<content:encoded><![CDATA[<p>[...] progresses. Check back to his site for progress. FO3 Wanderer&#8217;s Edition by FWE Team Chris Avellone on Fallout and the way gamers play @ PlayableCharacter.com The G.E.C.K. download and tutorial @ bethsoft.com Share [...]</p>
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		<title>Comment on 008: Looking Back by Shawn Rider</title>
		<link>http://playablecharacter.com/2011/08/25/008-looking-back/#comment-69</link>
		<dc:creator>Shawn Rider</dc:creator>
		<pubDate>Tue, 06 Sep 2011 01:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=344#comment-69</guid>
		<description>Thanks for the kind words, David. And your work is certainly deserving of praise! We&#039;ll be in touch, for sure...</description>
		<content:encoded><![CDATA[<p>Thanks for the kind words, David. And your work is certainly deserving of praise! We&#8217;ll be in touch, for sure&#8230;</p>
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		<title>Comment on 008: Looking Back by David Carlton</title>
		<link>http://playablecharacter.com/2011/08/25/008-looking-back/#comment-67</link>
		<dc:creator>David Carlton</dc:creator>
		<pubDate>Sun, 04 Sep 2011 04:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=344#comment-67</guid>
		<description>After listening to this, I&#039;m blushing! Congrats so much on your first season, it was really stunning (e.g. I really liked the pinball museum and mortal kombat pieces from recent episodes), and I&#039;m very much looking forward to the next season. And  if you have any planned upcoming episodes where hearing somebody go on about Rock Band pro guitar for a while would fit, I&#039;d love to have an opportunity to talk about that...</description>
		<content:encoded><![CDATA[<p>After listening to this, I&#8217;m blushing! Congrats so much on your first season, it was really stunning (e.g. I really liked the pinball museum and mortal kombat pieces from recent episodes), and I&#8217;m very much looking forward to the next season. And  if you have any planned upcoming episodes where hearing somebody go on about Rock Band pro guitar for a while would fit, I&#8217;d love to have an opportunity to talk about that&#8230;</p>
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		<title>Comment on 006: Developing Expectations by Herr_Alien</title>
		<link>http://playablecharacter.com/2011/07/27/006-developing-expectations/#comment-65</link>
		<dc:creator>Herr_Alien</dc:creator>
		<pubDate>Wed, 31 Aug 2011 08:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=307#comment-65</guid>
		<description>Just found this site. Nice episode!</description>
		<content:encoded><![CDATA[<p>Just found this site. Nice episode!</p>
]]></content:encoded>
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		<title>Comment on 007: Game Discomfort by shane</title>
		<link>http://playablecharacter.com/2011/08/10/007-game-discomfort/#comment-56</link>
		<dc:creator>shane</dc:creator>
		<pubDate>Thu, 11 Aug 2011 18:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=319#comment-56</guid>
		<description>Thanks so much for the kind words! We appreciate you taking the time to check out the show. :)</description>
		<content:encoded><![CDATA[<p>Thanks so much for the kind words! We appreciate you taking the time to check out the show. <img src='http://playablecharacter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on 007: Game Discomfort by Shawn Rider</title>
		<link>http://playablecharacter.com/2011/08/10/007-game-discomfort/#comment-55</link>
		<dc:creator>Shawn Rider</dc:creator>
		<pubDate>Thu, 11 Aug 2011 18:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=319#comment-55</guid>
		<description>My bad! I got the music credits up now. Go download all of it!</description>
		<content:encoded><![CDATA[<p>My bad! I got the music credits up now. Go download all of it!</p>
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		<title>Comment on 007: Game Discomfort by fake fake fake fake fake fake fake fake fake fake</title>
		<link>http://playablecharacter.com/2011/08/10/007-game-discomfort/#comment-54</link>
		<dc:creator>fake fake fake fake fake fake fake fake fake fake</dc:creator>
		<pubDate>Thu, 11 Aug 2011 15:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=319#comment-54</guid>
		<description>Nice post, gang. I wish more thoughtful consideration of sig. issues like these were part of the &#039;gaming community.&#039; Way not to confirm the half-literate, xenophobic stereotypes of gamers.

Shawn...aw! &#039;Kano&#039;s knife to your heart.&#039;

Really nice sound design throughout. No music creds, though?</description>
		<content:encoded><![CDATA[<p>Nice post, gang. I wish more thoughtful consideration of sig. issues like these were part of the &#8216;gaming community.&#8217; Way not to confirm the half-literate, xenophobic stereotypes of gamers.</p>
<p>Shawn&#8230;aw! &#8216;Kano&#8217;s knife to your heart.&#8217;</p>
<p>Really nice sound design throughout. No music creds, though?</p>
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	<item>
		<title>Comment on 006: Developing Expectations by Chris Avellone &#8211; Developing Expectations &#171; GMZ</title>
		<link>http://playablecharacter.com/2011/07/27/006-developing-expectations/#comment-44</link>
		<dc:creator>Chris Avellone &#8211; Developing Expectations &#171; GMZ</dc:creator>
		<pubDate>Thu, 28 Jul 2011 16:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://playablecharacter.com/?p=307#comment-44</guid>
		<description>[...] the first part of this podcast, Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in [...]</description>
		<content:encoded><![CDATA[<p>[...] the first part of this podcast, Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in [...]</p>
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