Warning: Declaration of gdttWalker_Terms::start_el(&$output, $term, $depth, $args) should be compatible with Walker_Category::start_el(&$output, $category, $depth = 0, $args = Array, $id = 0) in /homepages/15/d303210927/htdocs/playablecharacter/wp-content/plugins/gd-taxonomies-tools/code/fnc/display.php on line 60

Warning: Declaration of gdttWalker_TermsDropdown::start_el(&$output, $term, $depth, $args) should be compatible with Walker_CategoryDropdown::start_el(&$output, $category, $depth = 0, $args = Array, $id = 0) in /homepages/15/d303210927/htdocs/playablecharacter/wp-content/plugins/gd-taxonomies-tools/code/fnc/display.php on line 79

Warning: Cannot modify header information - headers already sent by (output started at /homepages/15/d303210927/htdocs/playablecharacter/wp-content/plugins/gd-taxonomies-tools/code/fnc/display.php:60) in /homepages/15/d303210927/htdocs/playablecharacter/wp-includes/feed-rss2.php on line 8
Playable Character http://playablecharacter.com Thu, 13 Oct 2011 18:36:12 +0000 en-US hourly 1 https://wordpress.org/?v=4.7.12 Playable Character is a bi-weekly podcast featuring essays, interviews, roundtable discussions, and stories from across the gaming world. Created by former First Wall Rebate hosts Shawn Rider, Trevor Dodge and Shane Hinton, the crew is now joined by a variety of contributors. Playable Character Podcast Folks clean Playable Character Podcast Folks info@playablecharacter.com info@playablecharacter.com (Playable Character Podcast Folks) A thoughtful gaming podcast. Playable Character http://playablecharacter.com/images/square_logo_144.png http://playablecharacter.com TV-14 Bi-Weekly Bonus 001: The Longevity of Pinball http://playablecharacter.com/2011/10/05/bonus-001-the-longevity-of-pinball/ http://playablecharacter.com/2011/10/05/bonus-001-the-longevity-of-pinball/#respond Wed, 05 Oct 2011 20:10:01 +0000 http://playablecharacter.com/?p=390  

Mayor LaGuardia Topples a Pinball Machine

In this episode:
We offer up some extra footage from our visit to the National Pinball Museum. David Silverman discusses the longevity of the pinball industry in spite of some of the hardships manufacturers have faced over the years.

Please note: We are extending our hiatus until November 3, 2011. The first episode of Season Two will post on that day. So sorry for the delay; thanks for being cool about it!

Music Credits:

Creative Commons License slumlord by lo tag blanco is licensed under a Attribution.

Creative Commons License Filter by §įǷǷƔ�?ʗʯǷ is licensed under a Attribution (3.0).

David Logan (http://dave-logan.com)

]]>
http://playablecharacter.com/2011/10/05/bonus-001-the-longevity-of-pinball/feed/ 0   In this episode: We offer up some extra footage from our visit to the National Pinball Museum. David Silverman discusses the longevity of the pinball industry in spite of […]   In this episode: We offer up some extra footage from our visit to the National Pinball Museum. David Silverman discusses the longevity of the pinball industry in spite of […] Playable Character
Soundtrack: Season One Music Mix http://playablecharacter.com/2011/09/07/soundtrack-season-one-music-mix/ http://playablecharacter.com/2011/09/07/soundtrack-season-one-music-mix/#respond Wed, 07 Sep 2011 14:44:35 +0000 http://playablecharacter.com/?p=359

 

In the midst of our hiatus, we wanted to give you a little something to remember us by. So here is a music mix from our first season. Check out a sampling of tracks we used in pieces throughout the first season, from the very first episode to the very last. As always, we thank the artists who make their music available for use on our podcast. We highly recommend you follow the links to their sites, download their music, go see their concerts, and generally support these independent artists.

 

Music by:

“Like Analogue” by Monoiz and is available here.

“Complesso Tecnico Disadattato” and “Musica Per Anziati Cosmonauti” by Cobol Pongide, courtesy BeatPick.com.

“The Crunk Alphabet” by Covert.

Of course we feature a couple songs by DJ Funken Wagnalls.

And our friend David Logan made some very nice tracks for us.

Kaddish for Salinger by KarmaHackeR is licensed under a Attribution.

Faster Than the Eye Can Perceive by DJ Rkod is licensed under a Sampling Plus.

I dunno by grapes is licensed under a Attribution (3.0).

Dub Baby by BonesUK is licensed under a Sampling Plus.

“Bit Pop” by Shael Riley from the compilation, Rhyme Torrents vol. 3.

Parappa the Rappa 2 Contest rap by Karl Strode aka Kaptain Buzz courtesy GamesFirst!

]]>
http://playablecharacter.com/2011/09/07/soundtrack-season-one-music-mix/feed/ 0
On Hiatus – Updated! http://playablecharacter.com/2011/09/06/on-hiatus/ http://playablecharacter.com/2011/09/06/on-hiatus/#respond Tue, 06 Sep 2011 19:15:01 +0000 http://playablecharacter.com/?p=374

 

Update October 5, 2011: We are very sorry to announce that we are delaying the return of Playable Character for 4 weeks. We are not going away forever, and we are not going to extend our hiatus again. Our next episode will be posted on November 3, 2011 and it’s going to be great! We wanted to take a little more time to get things in order for Season Two so we are able to deliver the best podcast possible. Thanks for your understanding.

Hello everybody!

We have been on vacation. Well, not exactly vacation. We have been buffing up the podcast around the edges, lining up shows for the next season, scheduling interviews and hashing out ideas. We are working hard to brew up some stuff that will keep Playable Character unique and interesting.

Just so you know what the plan is: We intend to come back on October 6, 2011. That’s so soon! (There will never be enough time to get everything all ready for you!) We don’t want you to think that we’ve abandoned you or changed our approach. Surely not!

And don’t think that we think that you think that you have nothing better to do than to sit on your hands and wait for our next post. Not at all! We know you are very busy people who have all sorts of things to read and listen to. By way of holding your attention throughout the duration of our hiatus look for some Bonus! content to come along. We are digging out some extra footage, putting up soundtracks, and more. Hopefully those Bonus! posts will help keep us on your mind during the interval.

Thanks again for listening (and for reading). We look forward to bringing you some of the new cool things we have arranged. Expect Season Two to push the envelope even further in terms of what a gaming podcast can be, or at least what THIS gaming podcast can be.

As always, keep in touch with us on Twitter, or on Facebook. Give us a rating in iTunes. And tell all your friends to catch up on the back catalog before we begin the next wave of new episodes!

(Image courtesy Patrick Hoesly on Flickr: http://www.flickr.com/photos/zooboing/4253398867/)

]]>
http://playablecharacter.com/2011/09/06/on-hiatus/feed/ 0
008: Looking Back http://playablecharacter.com/2011/08/25/008-looking-back/ http://playablecharacter.com/2011/08/25/008-looking-back/#comments Thu, 25 Aug 2011 15:39:08 +0000 http://playablecharacter.com/?p=344

In the last episode of season 1 Shawn Rider, Trevor Owens, and Shane Hinton take a look back at the previous episodes and chime in with our thoughts on some of the segments.

Music Credits (in order of appearance):

Creative Commons License I dunno by grapes is licensed under a Attribution (3.0).

Music by Dave Logan and DJ Funken Wagnalls featured throughout.

 

]]>
http://playablecharacter.com/2011/08/25/008-looking-back/feed/ 2 In the last episode of season 1 Shawn Rider, Trevor Owens, and Shane Hinton take a look back at the previous episodes and chime in with our thoughts on some […] In the last episode of season 1 Shawn Rider, Trevor Owens, and Shane Hinton take a look back at the previous episodes and chime in with our thoughts on some […] Playable Character Podcast Folks clean 27:53
007: Game Discomfort http://playablecharacter.com/2011/08/10/007-game-discomfort/ http://playablecharacter.com/2011/08/10/007-game-discomfort/#comments Thu, 11 Aug 2011 02:13:11 +0000 http://playablecharacter.com/?p=319

In this episode:

Nick Hagman on beating Ninja Gaiden with a dance pad, and his motivation for playing difficult games in impossibly hard ways. Watch his videos here, and check out his Facebook page here.

Trevor Owens of playthepast.org on Sid Meier’s Colonization and the chance to communicate by disturbing the player.

Shawn Rider reads “Finish Him: A Love Story”.

Sir Galahad’s Mortal Kombat 3 Compendium is still available online.

Mortal Kombat 3 sound effects came from SoundFXCenter.com.

Music Credits:

DJ Funken Wagnalls contributes yet again to the show.

The rest of our music was made available by CCMixter.org:

Creative Commons License Boccherini’s Minuet by WestonWyse is licensed under a Sampling Plus.

Creative Commons License Kaddish for Salinger by KarmaHackeR is licensed under a Attribution.

Creative Commons License The Annual New England Xylophone Symposium by DoKashiteru is licensed under a Attribution (3.0).

Creative Commons License Faster Than the Eye Can Perceive by DJ Rkod is licensed under a Sampling Plus.

Creative Commons License I dunno by grapes is licensed under a Attribution (3.0).

Creative Commons License Wayfarer by morgantj is licensed under a Sampling Plus.

Creative Commons License In The Eyes Of You by KatazTrophee is licensed under a Sampling Plus.

Creative Commons License Awaken by Gurdonark is licensed under a Attribution (3.0).

Creative Commons License Dub Baby by BonesUK is licensed under a Sampling Plus.

Creative Commons License Seeking Human Love in a Robotic World by Gurdonark is licensed under a Sampling Plus.

]]>
http://playablecharacter.com/2011/08/10/007-game-discomfort/feed/ 3 In this episode: Nick Hagman on beating Ninja Gaiden with a dance pad, and his motivation for playing difficult games in impossibly hard ways. Watch his videos here, and check […] In this episode: Nick Hagman on beating Ninja Gaiden with a dance pad, and his motivation for playing difficult games in impossibly hard ways. Watch his videos here, and check […] Playable Character Podcast Folks 32:23
006: Developing Expectations http://playablecharacter.com/2011/07/27/006-developing-expectations/ http://playablecharacter.com/2011/07/27/006-developing-expectations/#comments Wed, 27 Jul 2011 14:41:07 +0000 http://playablecharacter.com/?p=307

In this episode:

Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs. Find out more about Fallout: New Vegas and Chris’ other projects at http://obsidianent.com.

Ian Bogost tells us about the dangers of developing satirical social games and the impending Cowpocalypse in Cow Clicker. Find more from Ian at http://bogost.com.

Music:

Music during the interview segments in this episode is by Dave Logan.

Background music for the opening interview montage and hosting segments is provided by DJ Funken Wagnalls.

]]>
http://playablecharacter.com/2011/07/27/006-developing-expectations/feed/ 4 In this episode: Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs. Find out more about Fallout: New Vegas and Chris’ other projects at http://obsidianent.com. Ian […] In this episode: Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs. Find out more about Fallout: New Vegas and Chris’ other projects at http://obsidianent.com. Ian […] Playable Character clean 24:57
005: The National Pinball Museum http://playablecharacter.com/2011/07/14/005-the-national-pinball-museum/ http://playablecharacter.com/2011/07/14/005-the-national-pinball-museum/#comments Thu, 14 Jul 2011 04:22:12 +0000 http://playablecharacter.com/?p=290

In this show:

We visit the National Pinball Museum and talk to David Silverman, the creator, curator and executive director.

Along the way we speak with museum visitors Alan, T-Man, and the Dillon Brothers.

Music Credits:

All of the music in this episode is by David Logan and used with his permission. Thanks Dave!

]]>
http://playablecharacter.com/2011/07/14/005-the-national-pinball-museum/feed/ 1 In this show: We visit the National Pinball Museum and talk to David Silverman, the creator, curator and executive director. Along the way we speak with museum visitors Alan, T-Man, […] In this show: We visit the National Pinball Museum and talk to David Silverman, the creator, curator and executive director. Along the way we speak with museum visitors Alan, T-Man, […] Playable Character clean
004: Invaders!, History, and Chip Music Controversy http://playablecharacter.com/2011/06/29/004-invaders-history-and-chip-music-controversy/ http://playablecharacter.com/2011/06/29/004-invaders-history-and-chip-music-controversy/#comments Wed, 29 Jun 2011 14:58:02 +0000 http://playablecharacter.com/?p=266

In this show:

Douglas Stanley talks to us about his piece, Invaders!, and the creative environment that produced it.

Trevor Owens of playthepast.org discusses collecting evidence as a digital historian in Fallout 3.

Marty Kraham (AKA TV Death Squad) tells the story behind the notorious video of his performance at the 2009 Game Core convention.

Music Credits:

The music in the first segment is “Like Analogue” by Monoiz and is available here.

Intro, outro, and transition music as well as the music in the second segment is by DJ Funken Wagnalls.

The music in the third segment is “Puncture the Skyline” by TV Death Squad and is available here.

 

]]>
http://playablecharacter.com/2011/06/29/004-invaders-history-and-chip-music-controversy/feed/ 1 In this show: Douglas Stanley talks to us about his piece, Invaders!, and the creative environment that produced it. Trevor Owens of playthepast.org discusses collecting evidence as a digital historian […] In this show: Douglas Stanley talks to us about his piece, Invaders!, and the creative environment that produced it. Trevor Owens of playthepast.org discusses collecting evidence as a digital historian […] Playable Character clean 31:26
003: Games for Learning http://playablecharacter.com/2011/06/15/003-games-for-learning/ http://playablecharacter.com/2011/06/15/003-games-for-learning/#respond Thu, 16 Jun 2011 00:41:26 +0000 http://playablecharacter.com/?p=250

Eco Defenders from Filament Games and The Jason Project

In this show:

We take an extended look at two sides of Games for Learning: teachers and developers.

Marjee Chmiel discusses using games in the classroom.

Dan Norton discusses the challenges of designing games for learning.

Music

Transition music by DJ Funken Wagnalls.

Music for the two interview segments by Cobol Pongide, courtesy BeatPick.com.

End music is “The Crunk Alphabet” by Covert.

]]>
http://playablecharacter.com/2011/06/15/003-games-for-learning/feed/ 0 In this show: We take an extended look at two sides of Games for Learning: teachers and developers. Marjee Chmiel discusses using games in the classroom. Operation: Resilient Planet Her […] In this show: We take an extended look at two sides of Games for Learning: teachers and developers. Marjee Chmiel discusses using games in the classroom. Operation: Resilient Planet Her […] Playable Character clean 42:14
002: Magazines, Mines, and Classroom Practice http://playablecharacter.com/2011/06/01/002-magazines-mines-and-classroom-practice/ http://playablecharacter.com/2011/06/01/002-magazines-mines-and-classroom-practice/#comments Wed, 01 Jun 2011 19:52:28 +0000 http://playablecharacter.com/?p=218

In this show:

Shawn Rider interviews Jamin Warren about the ideas behind Kill Screen, a game culture magazine.

David Carlton discusses ideas from his Minecraft blog about architecture and the perception of labor.

Trevor Dodge speaks with Michael Abbott of Brainy Gamer about the experience of teaching games as an art form.

Music:

Ttransition music by DJ Funken Wagnalls.

Kill Screen segment music is “Like Analogue” by Monoiz and is available here.

The Minecraft segment features music by C418 from the first Minecraft soundtrack titled Minecraft – Volume Alpha available for purchase here. Clips from these tracks, in order:

  • “Wet Hands”
  • “Dry Hands”
  • “Minecraft”
  • “Équinoxe”

The music in the Michael Abbott interview is by Minusbaby, titled “Algzèbres, Pts. N – Z” from the album Derecha and is available for free download here.

The outro track is “Bit Pop” by Shael Riley from the compilation, Rhyme Torrents vol. 3.

]]>
http://playablecharacter.com/2011/06/01/002-magazines-mines-and-classroom-practice/feed/ 3 In this show: Shawn Rider interviews Jamin Warren about the ideas behind Kill Screen, a game culture magazine. David Carlton discusses ideas from his Minecraft blog about architecture and the […] In this show: Shawn Rider interviews Jamin Warren about the ideas behind Kill Screen, a game culture magazine. David Carlton discusses ideas from his Minecraft blog about architecture and the […] Playable Character clean 34:42