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Bonus 001: The Longevity of Pinball
Posted on October 5, 2011 | No CommentsIn this episode: We offer up some extra footage from our visit to the National Pinball Museum. David Silverman discusses the longevity of the pinball industry in spite of […] -
008: Looking Back
Posted on August 25, 2011 | 2 CommentsIn the last episode of season 1 Shawn Rider, Trevor Owens, and Shane Hinton take a look back at the previous episodes and chime in with our thoughts on some […] -
007: Game Discomfort
Posted on August 10, 2011 | 3 CommentsIn this episode: Nick Hagman on beating Ninja Gaiden with a dance pad, and his motivation for playing difficult games in impossibly hard ways. Watch his videos here, and check […] -
006: Developing Expectations
Posted on July 27, 2011 | 4 CommentsIn this episode: Chris Avellone discusses Planescape: Torment, Fallout: New Vegas, and player expectations in RPGs. Find out more about Fallout: New Vegas and Chris’ other projects at http://obsidianent.com. Ian […] -
005: The National Pinball Museum
Posted on July 14, 2011 | 1 CommentIn this show: We visit the National Pinball Museum and talk to David Silverman, the creator, curator and executive director. Along the way we speak with museum visitors Alan, T-Man, […] -
004: Invaders!, History, and Chip Music Controversy
Posted on June 29, 2011 | 1 CommentIn this show: Douglas Stanley talks to us about his piece, Invaders!, and the creative environment that produced it. Trevor Owens of playthepast.org discusses collecting evidence as a digital historian […] -
003: Games for Learning
Posted on June 15, 2011 | No CommentsIn this show: We take an extended look at two sides of Games for Learning: teachers and developers. Marjee Chmiel discusses using games in the classroom. Operation: Resilient Planet Her […] -
002: Magazines, Mines, and Classroom Practice
Posted on June 1, 2011 | 3 CommentsIn this show: Shawn Rider interviews Jamin Warren about the ideas behind Kill Screen, a game culture magazine. David Carlton discusses ideas from his Minecraft blog about architecture and the […] -
001: Orcs, Hellfire, and Rainy Days
Posted on May 17, 2011 | No CommentsIn this show: Trevor Dodge responds to Leigh Alexander‘s thoughts on the EA game Dante’s Inferno. Erik Loyer of Opertoon discusses the creation of and inspirations for his hit app, […] -
FWR Archives: Leigh Alexander and the Twitter Army
Posted on May 3, 2011 | No CommentsIn May of 2009 we were joined by Leigh Alexander of Gamasutra, Kotaku, and Sexy Videogameland. We were excited to talk with Leigh about the impact of social networking technologies on game development and […]